Crafting Social Protocols Dan Mezick, I am super excited about your work at the intersection of process and getting things done, rooting both in culture and game design! One of the core elements you talk about and the gaming world identifies is the ability to opt in. It really seems to change the design considerations for social flows and the… Read more →
Tag: protocols
Interview: Brian Robertson, Holacracy One
Thank you for speaking with me Brian Robertson. I am particularly interested in Holacracy because it has a clear process and a sense of governance. From what I have heard and read, Holacracy seems more distributed (not as hierarchical) in terms of power, and more engaging in terms of individual agency. Holacracy stands out to me as an interesting social… Read more →