Kevin Doyle Jones, as we are exploring the design for social flows in this book, I wanted to discuss with you the social flows you instigated and evolve through the SOCAP event and your work on social markets. As you were sharing some of your background with me, I heard you mention a process for finding patterns that make the… Read more →
How to design, so things get done in a group or community in a network?
About Mushin Schilling and Anne Caspari: In the spring of 2007, Mushin wrote an essay called Collaboration Ecology, outlining his ideas on what type of social, economic and cultural environment would be conducive to collaboration. He has been pursuing this topic ever since. Anne, combining in-depth experience and hands-on application of integral theory with her training as a landscape architect… Read more →
Engaging Top Community Influencers
by Mark Finnern, Founder Playful Enterprise Let me tell you a story. As if a magician, I create communities from thin air. Communities around work, ideas, and local playfulness. Recently I founded Playful Enterprise a boutique consultancy where I bring my “magic” social technology for community to organizations ready to engage their enterprise tribes. As SAP Chief Community Evangelist I… Read more →
Interview: Eve Simon, Design and Storytelling
Eve Simon, we are talking about designing and cultivating social flows here. Why or how does storytelling factor into developing designs and brand strategy? Is there a difference between creating art and design in this context? Story is everything. Your brand is the essence of who you are, what you stand for, and why it matters to your audience. Story… Read more →
Interview: Brian Robertson, Holacracy One
Thank you for speaking with me Brian Robertson. I am particularly interested in Holacracy because it has a clear process and a sense of governance. From what I have heard and read, Holacracy seems more distributed (not as hierarchical) in terms of power, and more engaging in terms of individual agency. Holacracy stands out to me as an interesting social… Read more →
The Knobs and Dials of Social Software
The Flow Past Web: even better than the RealTime thing by Kevin Marks (republished with permission from Epeus’ epigone) The ‘RealTime Web’ may be a name we are stuck with, but it is still a misleading one. Real-time software is a well-defined field where computing has to complete or fail cleanly by a deadline, because latency is paramount. A two-way… Read more →
Designing Incentives
Becoming a Culture Hacker by Arthur Brock (Republished from artbrock.com) When I learned that building things alone is just not as interesting as collaborative creation, community became my canvas for building new things. In the mid-1990s, this surfaced as a calling to create “community at WORK together.” So I started a company with some friends with only a commitment to… Read more →
We are up on Amazon!
Look here. We are so excited! Here we are on the turning point between the inward directed exploration and polishing and the outward “level up” sharing of the work. \o/ Come play with us! Triarchy Press, our publisher, posted this description of the book: Most of the significant change that’s happening in the world, usually ‘under the radar,’ is… Read more →
Our Journey
We met in various cities: London, Amsterdam, Brussels, and Paris, for intense sessions discussing how to make various complex social situations more successful. We talked about how to get groups to work well together, what interventions were successful, what was needed, and what went wrong. There were drawings on napkins and butcher paper. We had long VOIP calls discussing what… Read more →